PACE (Parent and Child Engagement) is about promoting and tracking engagement between parents and kids through a multidimensional approach. It is about gamification of engagement, learning, and knowledge with focus on collaboration and consolidation of information.

Salient Features
- Learning Tree
- Assessments
- Knowledge bank
- Junior Writer
- Rewards
- Popular
- Quiz
- Test Gamification – Individual
- Gamification – Social
- Machine Learning – the PACE AI
- Simple Analytics
- Advanced Analytics
PACE Dashboard
- Quick view for kid
- Rewards
- Assessment- Academic and Nonacademic
- Learning Path
- Latest Feeds
- Announcements
- Notifications
- Knowledge
- Popular
- Quiz Time


PACE Learning Tree
- Clear visual pathway to a child’s learning journey
- Ability to explore, learn, and prepare on some of the key future events
- Navigate to various topics to get deeper understanding
- Navigate to relevant external links to get more information or register for preparation for the event.
- New milestones can be added dynamically through the console

PACE Assessments
- Single source of truth for academic and nonacademic assessments
- Add assessments for specific year and term
- Add custom subjects, categories
- Compare performance over a period of time
- Add Tennis, Swimming, Piano, Cricket, and other categories to track assessments
- Share assessments over email and other channels


PACE Knowledge bank
- Curated content for specific topics
- Consolidation of all content at single place
- Invite collaboration from all stakeholders in the PACE ecosystem
- Content items can be rated or commented
- Dynamic content that can be updated from integrated systems


PACE Junior Writer
- Curated content for specific topics
- Consolidation of all content at single place
- Invite collaboration from all stakeholders in the PACE ecosystem
- Content items can be rated or commented
- Dynamic content that can be updated from integrated systems

PACE Rewards
- Motivate kids with reward enabled learning system
- Set rewards
- Award points
- Create custom rewards
- Redeem reward points
- View History



PACE Popular
- List populars in specific categories
- Dynamic management of categories
- Parents and kids can add likes/votes/ratings
- Popular coaching centers can be added
- User can share popular items within or outside the community

PACE Quiz




Test Gamification – Individual
Interactive gamification of practice papers and actual time based tests

Gamification – Social

Machine Learning – the PACE AI
The PACE AI self-learn from analytics/behaviour to create practice questions and tests based on configurable models.

Simple Analytics
- Compare academic assessments over terms/specific period
- Compare non academic assessments over terms/specific period
- View reward point history that will determine behavioural actions and improvements
- Identify where a child is collecting more rewards points and focus on weak areas
- Identify patterns and highlight gaps
- Make suggestions on knowledge bank links for improvements
- Quiz Time
- How a kid is scoring in a specific subject
- Aggregation of test results over a period of time
- Improvements in specific subjects over a period of time

Advanced Analytics – Focused on test performance for individual kid
- Performance within community
- How much time spent on specific question category
- Identify what category/level takes more time
- Identify what category/level require more preparation
- Which category questions get marked for review
- Analyse attempt time patterns based on previous performances
- Recommend patterns to attempt a test. What to skip, revisit, etc..
- Recommend patterns on spending time on a specific question category
- Determine sweet spots and cause of decline
- Analyse the whole test duration against performance
- Generate reports across all above mentioned items for the whole community
- Apply data science concepts to mine more data
- Availability of agile data labs to do custom analysis based on machine learning models